Difference between revisions of "GoCrossCampus"

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(New page: GoCrossCampus (GXC) is a platform that hosts team-based massively multiplayer games designed to foster online and offline social interaction for communities. The site was founded by Isaac ...)
 
 
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GoCrossCampus (GXC) is a platform that hosts team-based massively multiplayer games designed to foster online and offline social interaction for communities. The site was founded by Isaac Silverman (CC '08) and four Yale students. GXC has been featured in articles in the New York Times, TechCrunch and the International Herald Tribune as well as a number of student and local newspapers and blogs.
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'''GoCrossCampus (GXC)''' is a website that hosts team-based massively multiplayer games in order to encourage social interaction. It is the flagship product of GXStudios, which was founded by [[Isaac Silverman]], [[Columbia College|CC]] '08, and four Yale students in 2007. GXC has been featured in major articles in the [[New York Times]], the International Herald Tribune and TechCrunch as well as in a number of student and local newspapers.
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== About ==
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GoCrossCampus is essentially a large-scale, online adaptation of the board game [[:w:Risk (game) | Risk]].
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== History ==
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The site's [http://www.gocrosscampus.com/edit/gxcgame.php?game=121 first tournament] open to Columbia students pitted anyone with a [[columbia.edu]] email address against students from the other seven Ivies. It was a disaster, marred by frequent server downtime, widespread cheating, and possible algorithm problems. Obviously, it can't have been fair, otherwise [[Princeton]] would not have won. Columbia finished fourth, after a phoenix-like rebirth following one of the myriad game pauses.
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Enthusiasm on campus for subsequent attempts to organize tournaments has been noticeably diminished.
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== GXStudios ==
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GXStudios, the overarching corporate entity, was formed in 2007 and currently has official offices in New York City and New Haven, CT. Since its inception, the corporation has received over $1M dollars in venture capital and angel investment.
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== External Links ==
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* [http://www.gocrosscampus.com GoCrossCampus]
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* [http://www.crunchbase.com/company/gocrosscampus TechCrunch]
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* [http://www.nytimes.com/2008/03/21/technology/21ivygame.html New York Times]
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[[Category:Websites]]

Latest revision as of 14:29, 21 May 2013

GoCrossCampus (GXC) is a website that hosts team-based massively multiplayer games in order to encourage social interaction. It is the flagship product of GXStudios, which was founded by Isaac Silverman, CC '08, and four Yale students in 2007. GXC has been featured in major articles in the New York Times, the International Herald Tribune and TechCrunch as well as in a number of student and local newspapers.

About

GoCrossCampus is essentially a large-scale, online adaptation of the board game Risk.

History

The site's first tournament open to Columbia students pitted anyone with a columbia.edu email address against students from the other seven Ivies. It was a disaster, marred by frequent server downtime, widespread cheating, and possible algorithm problems. Obviously, it can't have been fair, otherwise Princeton would not have won. Columbia finished fourth, after a phoenix-like rebirth following one of the myriad game pauses.

Enthusiasm on campus for subsequent attempts to organize tournaments has been noticeably diminished.

GXStudios

GXStudios, the overarching corporate entity, was formed in 2007 and currently has official offices in New York City and New Haven, CT. Since its inception, the corporation has received over $1M dollars in venture capital and angel investment.

External Links